From idea to prototype
You want to test the concept with users or investors before committing to a full build.
Booking new projects
[email protected]Our designers work on the same squads as our engineers, which changes how design gets done. Ideas are tested in clickable prototypes before anyone writes production code, and every component is designed with its states, edge cases and accessibility already worked out.
UXD
Capability 3 of 5
What you walk away with
When teams call us
You want to test the concept with users or investors before committing to a full build.
The product works but feels dated or confusing. You need a clearer, more modern experience without losing your users.
Several teams build screens in slightly different ways. You need shared components and rules that keep everything consistent.
How the work runs
| Phase | Duration | You receive |
|---|---|---|
| 1Research | 1–2 weeks | Interviews, competitor review, key user problems |
| 2Flows & wireframes | 1–2 weeks | Journey maps and low-fidelity screens |
| 3Prototype & test | 2 weeks | Clickable prototype, test findings, changes |
| 4UI & system | 2–4 weeks | Final screens, component library, tokens |
Quality bar
In practice
Common questions
Yes. Some clients bring their own engineers. We hand over a complete Figma library and stay available for questions during the build.
Moderated sessions over video for depth, unmoderated tests for scale. We recruit from your audience where possible and share recordings and a short summary.
We focus on product design. For logos and brand strategy we partner with specialist brand studios and work closely with them.
Other capabilities
Send us a short brief, a sketch or a link to what exists today. You will get a reply from an engineer, not a salesperson.