A new product
You have an idea, research or designs, and need a team to turn it into a first release that can grow.
Booking new projects
[email protected]We build consumer and business apps for iPhone, iPad and Android, from first prototype to store release and the updates that follow. The technology choice comes after the product questions, never before. We pick the approach that fits your roadmap, budget and team, and we explain the trade-offs in writing.
MOB
Capability 1 of 5
What you walk away with
When teams call us
You have an idea, research or designs, and need a team to turn it into a first release that can grow.
The current app is slow, crashes or is too hard to change. We assess it and plan a rebuild or a step-by-step rescue.
You are live on one platform and want the other, with the same quality and without doubling the team.
How the work runs
| Phase | Duration | You receive |
|---|---|---|
| 1Technical discovery | 1–2 weeks | Architecture note, platform decision, release plan |
| 2Foundations | 2 weeks | Project setup, CI, design system in code, first screens |
| 3Feature sprints | 2-week cycles | Tested builds on your phones every sprint |
| 4Release | 1–2 weeks | Store submission, monitoring, launch checklist |
Quality bar
In practice
Common questions
It depends on how platform-specific your features are, how many people will maintain the app and how fast you need both platforms. We recommend one in writing during discovery and explain why.
Yes. We start with a one to two week code review and give you a written assessment: what to keep, what to fix first and what it will cost.
Yes. We prepare builds, review notes and test accounts, follow the current guidelines and deal with any questions from the review teams.
Other capabilities
Send us a short brief, a sketch or a link to what exists today. You will get a reply from an engineer, not a salesperson.